All of the particle effects use the Unity particle system and ShaderLab/HLSL, so it should be pretty seamless copying it into another project. Sure! The only VRChat-specific stuff in the package is in the menus & installer. Can I use this for other VR games? Or other Unity games? Model Hoppou Thicc (free), Platform PC, Full body Yes, Nsfw: Yes, VRModels - 3D Models for VR / AR and CG projects, Just a thicc hoppou Enjoy.putting an avatar base up on gumroad) or making public. But please don't include the package in avatars that you're selling multiple copies of (e.g. These characters can be customized to look like anyone or anything. Avatars can be found within worlds inside the game or be uploaded to the game. VRChat is a social platform that can be used through Windows or Oculus Quest. Search, download, and share free content. A VRChat avatar is a 3D character that is used in the game VRChat. you're making an avatar as a commission or for a friend), that's fine. Discover 36 VRChat Avatars VRChat assets including avatars, 3D models, animations, sounds and more, sorted by Hot. Technically, buying the Thicc Water package is a single-user, transferable license, so if you wanna buy one to put onto someone else's avatar (e.g. 5 out of 5 stars 'Very easy to understand and a pleasure to work with. Can I put this onto avatars I make as commissions or plan to sell? VRCHAT AVATAR COMMISSION, Custom Vroid Model For Streaming And Vtubing, 3d Vtuber Model Ben Bruning.(I'll add a feature for this into the installer in the future) There's a "ThiccWaterTesting.unity" scene included to help with this. To use a different color, duplicate one of the material folders ("Clear (70)" or "White (69)"), and change the "Stencil Layer" in each of the new materials to a different value (anything between 2 and 255 should work fine), then put the new materials into your particle emitters. if you make one of your liquids pink, everyone else using the same liquid in your world will have theirs turn pink, too. The "Processor" material controls the color/transparency of each different liquid, but the stencil layers that different liquids use are shared between users in the same world i.e. View more info about the tag thicc including stats. Make sure Scene Lights are enabled in the editor and that the "Depth Provider" object is active Shiron the Windragon > Ready for VRChat > Comes in four variants: > - Accessories and wings. I can't see the particles in the Unity editor.An update's in the works to use projected textures which will splat onto anything in the line of fire. The particle systems use "Collision Quality: Medium", which only hits static colliders, and (as far as I know) VRChat creates a dynamic collider for your own avatar and no colliders for anyone else, so it has no way of knowing if it hit something. Can I add multiple emitters to my avatar? Can they be triggered separately?Īs of v1.3, you can! Emitters have been put into Emitter Groups that can be enabled independently, and each group can attach to multiple bones for firing off at the same time.ThiccWater liquid system for VRChat avatars
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